Webvision Notes: Mapping the UnknownDiagramming 21st Century Experiences Webvision Notes: Mapping the UnknownDiagramming 21st Century Experiences

Wednesday, June 1st, 2011

Time: Fri May 27, 3:00 pm – 3:30 pm Speaker: Dan Willis I don’t know how this presentation ends … Atlases: a mosh pit of information. Globe vs the old maps. Able to visualize data in a whole new way. A task list is not enough for today’s projects. Get the user’s perspective, not. The […]

Webvision Notes: Lies my data told me Webvision Notes: Lies my data told me

Wednesday, June 1st, 2011

Time: Fri May 27, 2:00 pm – 2:30 pm Speaker: Thor Muller 42 – knowing the answer without knowing the question. The embarrassment of riches. Data is backward looking. Success to date, does not guarantee future success. Analysis is hard. Data can be a real killjoy. The optimization trap. Data is amoral. Data is incomplete. […]

Webvision Notes: The Zombie User Apocalypse Has Overrun Your Database Webvision Notes: The Zombie User Apocalypse Has Overrun Your Database

Wednesday, June 1st, 2011

Time: Fri May 27, 11:30 am – 12:00 pm Speaker: Jamie Beckland Warning: graphic images – nice way to start a presentation. Start by looking at the number of users that have logged in during the past 90days z- and track this “infection rate” Watch sign ins – helps you determine when you need to […]

Webvision Notes: Mapping a unified experience across multiple devices. Webvision Notes: Mapping a unified experience across multiple devices.

Wednesday, June 1st, 2011

Time: Fri May 27, 11:00 am – 11:30 am Speaker: Erin Jo Richey Code name: the egg matrix Designing for Tvs computers ATMs refrigerators mirrors – people interact differently for the same data. Architecture is the shell Interior is the nest Landscape is the external Environmental design puts it all together. Bit.ly/kCTBLz

Webvision Notes: Good app. Bad app Webvision Notes: Good app. Bad app

Wednesday, June 1st, 2011

  Time: Fri May 27, 10:30 am – 11:00 am Speaker: Jason Glaspey Average person downloads 10-15 apps per month. 40hours a month on phone in apps Life spam of free apps is 30 days. Brand loyalty doesn’t get many downloads. Do you even need an app? Will a mobil site do? Just ask gmail. […]

Webvision Notes: The Uncanny Relationship Between Science Fiction and Interface Design Webvision Notes: The Uncanny Relationship Between Science Fiction and Interface Design

Wednesday, June 1st, 2011

  Time: Fri May 27, 9:30 am – 10:00 am Speaker: Nathan Shedroff Science fiction IS speculative fiction Reciprocal relationship between science and science fiction Earliest film had no interfaces. Push on doors. Shoot rockets. Later, the directors started working with what the audience knows – ticker tape and headset phones. New topo sand maps […]

Webvision Notes: Ambient Location and the Future of the Interface Webvision Notes: Ambient Location and the Future of the Interface

Wednesday, June 1st, 2011

Time: Fri May 27, 9:15 am – 9:30 am Speakers: Amber Case, Aaron Parecki In 1980 one man was wearing 80 lbs of computer equipment. 2006 first cell location based reminder system. Now, ambient user input. Your phone becomes the remote for your life.

Webvision Notes: Television 3.0 Webvision Notes: Television 3.0

Wednesday, June 1st, 2011

  Time: Fri May 27, 9:00 am – 9:15 am Speaker: Phil Oppenheim I sat down at the 9pm, 30 min, Experience Design session only to realize that the goloqi people were at the main stage in 15… So, I wandered over there to watch this. Television is dead. Phil says no – I am […]

Webvision Notes: Day 2 Keynote - Douglas Rushkoff Webvision Notes: Day 2 Keynote – Douglas Rushkoff

Wednesday, June 1st, 2011

Program or Be Programmed:Ten Commands for a Digital Age Thu, May 26 4:15 pm – 5:15 pm Douglas Rushkoff Psychedelic people are required for a digital reality. I was laughed out of rooms when I told people they would be using email. Early Internet culture was reality hacking. The new resistance seems to be that programming […]

Webvision Notes: Bikehugger’s Built

Wednesday, June 1st, 2011

Matt haughty, metabolite Fuelly. Avoid VC money Build what you want. Build it for 2. Make it work for 10,000 Rob 7 things you should know about the Roubaix challenge. Phillip kerman extend-o-hand Important lesson: 2D is not 3D Ginevra kirkland Nerd + Orleans Robert Reinhardt VideoRX Scott Benish Interactive designs and chickens Mark V […]